Tag: region

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  • desert

    *Fuel Reserves:* (critical fuel supplies required to support armored assaults and troop movements given the lack of logistical support from the embattled starfleets). *Note:* Without adequate fuel reserves, both sides will struggle to move material and …

  • plains

    *Extended Supply Lines:* Bulk transportation hub. Holding this nexus greatly increass the speed at which supplies can be moved about the planet. Your battleforce may move one additional hex through friendly territory before assaulting. Mission to claim …

  • forest

    *Nanorepair Swarm:* Rumors persist among the natives of Sagalein that a mysterious tomb lies hidden in these forests. At the beginning of your turn, if you hold any hexes in the forest, roll a d6. Add +1 to the result for every hex of forest you hold. A …

  • mountains

    *Fortified Position:* Holding this ancient monastery of unknown construction inexplicably produces a sense of inner stability. All Garrison forces benefit from the Stubborn USR. Mission to claim the Monastery of the Lost: Surprise Assault (BM) Mission …

  • polar

    *Ionospheric Modulator:* (If held for one turn, specialists identify the station's ability to modify Sagalein's Magnetosphere in such a way as to create "funnels". This results in an area of a few square miles that has dramatically increased exposure to …

  • maldein

    *Fuel Reserves:* (critical fuel supplies required to support armored assaults and troop movements given the lack of logistical support from the embattled starfleets). *Note:* Without adequate fuel reserves, both sides will struggle to move material and …

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