Nanorepair Swarm: Rumors persist among the natives of Sagalein that a mysterious tomb lies hidden in these forests. At the beginning of your turn, if you hold any hexes in the forest, roll a d6. Add means your scouts have located an overgrown archeotech vault. Within this vault is a wealth of mysterious technology, the most immediately recognizable being swarms of nano-bots. These tiny, flying automatons can be directed on the battlefield to perform a specific task once a turn:
-Reinforce a single piece of artificial area terrain (Ruins, Defense Lines, etc) increasing the cover save granted by 1 (before the battle, as techmarine special rule).
-Restore 1 hull point to any one non-flyer model that has not been destroyed. Note, they cannot repair damaged weapons.
-Form an obscuring barrier up to six inches long in any shape, They provide a 4+ cover save while doing so, but are more vulnerable, If the barrier is struck by a template or blast weapon, roll a d6. On a 4+ the swarm is destroyed.
Mission to claim the Archaeotech Tomb: Invasion (BM)
Mission to take the Tomb from the other player: Sabotage (3rd)
Forest Missions: Flank Attack (BM)
Reconnaissance in Force (BM)
Feigned Retreat (BM)
Night Fight (BM)